**** This map designed for the TeamFortress v2.8 quakeC mod **** 
11/5/1998
======================= Map Information ======================== 
 Title :	BigPool
 Filename :	bigpool.zip
 Author :	Bob Sprague (AlbinoBob)
 Email :	bobsprague@earthlink.net
 Description :	TeamFortress  Quake Map


Section 2 
======================= Play Information ======================== 

This map does not work properly without the TeamFortress QuakeC patch,
which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com.
 Single Player :	No
 Cooperative : 	 	No
 Deathmatch : 		No
 TeamFortress : 	Yes
 Mega TeamFortress:     Yes
 Difficulty Settings :	No
 New Sounds : 		No
 New Graphics :		No
 New Models : 		Yes
 New Music : 		No
 Demos Replaced : 	None
 Level vised for GL : 	Yes


Section 3 
======================= Construction ======================== 

 Base :			Fresh start. 
 Editor(s) and Utilities used : 	WorldCraft, Ented, Qme Lite
 Known Bugs : 		None known. 
 Construction Time : 	Couple Days here and there
 Build Time : 		? secs 
 Build Computer : 	PII 333 
 Vis Level 4 : 		17 secs 
 Light : 		26 secs 


Section 4
======================= Installation ======================== 

 This archive contains 4 files.

	-bigpool.txt	You are reading it now.
	-bigpool.bsp	The map file. Place it with you other TeamFortress maps.
	-kenny.mdl	This goes in your fortress/progs directory.
	-abox.mdl	This goes in your fortress/progs directory.
	-tbox.mdl	This goes in your fortress/progs directory.
	-reload.wav	This goes in your fortress/sounds/speech directory
	-chik.wav	This goes in your fortress/sounds/speech directory
	-start1.wav	This goes in your fortress/sounds/speech directory
	-Other		all of the original Worldcraft files are included so go
			ahead and modify it.


Section 5 
======================= Game Play ======================== 

3 Teams, team 1 and 2 want team 3's Treasure Boxes, team 3 is there to spoil their plans
The treasure must be taken to the big green boxes on the platforms in the water.
If you shoot the light pole in either fort there is a resupply model of kenny he
will resupply Team 3 ONLY.

Team 1 and 2 are allowed 3 players each as scout, demo, medic, spy, pyro or engineer
Team 3 can have 6 players who can be either Snipers or Heavy Weapons Guys

There are Fish in the water and all the dogs belong to Team 3. (Mega-Team Fortress)

POINT SYSTEM:

1 treasure = 20 team points for Team 1 or 2 every 60 seconds possible

Section 6

MODIFICATIONS MAY BE MADE TO THIS MAP OR ENTITES WITHOUT MY PERMISSION.
YOU MAY USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION.
THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC.
IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT 
LET ME KNOW HOW YOU LIKED IT OR IF IT SUCKS.
email: bobsprague@earthlink.net

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