================================================================
Title                   : Cave
Date                    : May, 1999
Filename                : cave.bsp
Author                  : Zaka
                          
Contact	                : ICQ 27005444

Description             : Team Fortress map. Basic capture the
			  flag level. 2 bases and a little cave
			  between. You can blow a generator when
			  a security door opens for 2 minutes.
			  By doing this you open another way
			  straight to the flag. There is also a
			  sewer in both bases. You must use
			  detpack to blow the sewer open at the
			  cave side. The another side opens when
			  you give a little damage to the grate.
			  Engineer can repair that side by
			  hitting the button near the grate with
			  his spanner.
                          
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* Play Information *

Single Player           : Not especially
Cooperative             : Yes
Deathmatch              : No              
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
                          
New Music               : No
Demos Replaced          : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft 1.6a
Known Bugs              : None
                          
Build Time              : I took the central upper cave from my
			  unfinished Quake2 level. I did that about
			  six months ago. Many of the other places
			  are taken from my TF map which grew up too
			  big for Qauke engine. This is a smaller
			  version of that map. Last parts added in
			  a week or so.

Texture Wad used        : jussi.wad quake101.wad dsdv13.wad

Compile machine         : P200MMX
QBSP Time               : about 15 mins
Light Time (extra)      : 972 sec. (16.2 mins)
VIS
  Time	                : 7748 sec. (2 hours 9 mins)
  average leafs visible : 167