**** This map designed for TeamFortress v1.3 ****
14-11-96
================================================================
Title : Frag4Flag
Filename : F4F.zip
Author : Justin KImber
Email Address : Jkimber@highview.vic.edu.au
Description : This map is made for Team Fortress version 1.3 and
can't be used for normal play.
Additional Credits to :
Well ID of course.
The Guys that created Team Fortress
Check out the Thred homepage at:
http://www.visi.com/~jlowell/thred
================================================================
* Play Information *
Single Player : No
Cooperative : No
Deathmatch : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : Thred
Known Bugs : None
Build Time : 24 Hours not including planing.
Texture Wad used : Base / Medieval / Metal / Start / Wizard
Compile machine : P133 32Mb
QBSP Time : 7 Seconds
Light Time : 27 Seconds with -extra
VIS (-level 4) Time : 6.2 Minutes
Brushes : 64
Entities : 37
Models : 0
* Other Info *
This is a capture-the-flag map designed for two teams. Each goal
is to capture the flag from the enemy base, and return it to your own.
* Copyright / Permissions *
Authors MAY / MAY NOT use this level as a base to build additional
levels.
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
* THRED LISCENSE INFORMATION *
This map was made with Thred. It is acceptable to distribute this
map over the Internet and BBS systems for free. It is not
acceptable to play this map on a commercial Internet server.
It is also not acceptable to charge for this map in any way
or charge for distribution of this map. This includes CD-ROM
collections of all kinds.