**** This map designed for the TeamFortress v2.9 quakeC mod ****
11/25/98
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Title			: Frag Dock
Filename		: fragdock.bsp
Author			: Joe McNally
Email Address	: vortex@netset.com
QW			: [LoD]VorTeX	
Description		: TeamFortress v2.9 Quake Map
TeamFortress Page	: http://www.planetquake.com/teamfortress
			: http://www.teamfortress.com
Additional credits  : The guys who make Wally, best damn texture editor around!
			: Darkphyre for the idea of having night sky.. thus giving mood
			: of level.. Lb for bitching about the sky and making fun of me.
			: Wait.. that's a good thing? And Razor 2.3 for catching my
			: spelling mistakes.. (Well.. some of 'em)
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* Play Information *

This map may not work properly without the 
TeamFortress v2.9 or higher QuakeC patch, which can be downloaded from 
http://www.planetquake.com/teamfortress

Single Player	: No
Cooperative		: No
Deathmatch (2-32)	: No
TeamFortress (2-32)	: Yes, made for 3 on 3 at most. Designed for 2 on 2
Difficulty Settings	: No
New Sounds		: No
New Graphics		: All textures in map made by yours truly from scratch!
New Music		: No
Demos Replaced	: None

* Construction *

Base			: New level
Editor(s) used	: Worldcraft 1.6 (Registered), Notepad+, Wally, Paint Shop Pro 5, QNM
Known Bugs		: None.. only "features"
Build Time		: probably 10 hours of work at most.. a little over a week's time or so duration
Qbsp			: 17 seconds
Iklite			: (Extra) 19 seconds
Vis			: (Level 4) 120 seconds


* Game Play *

This level is for anywhere from 1on1 to 3on3.. so use it accordingly :)

 * Final Words *

My second released quake map.. and there's no stopping another 4 or 5 more before I
get bored and make stuff for new games like Half-Life and Heretic II.