# auto-generated text file
# filename: g1m1.bsp
# date: Mon Nov 10 14:37:06 CET 2014
# modification: team fortress

# required wav files:
sound/ambience/chant.wav (custom)
sound/effects/haunted/creak2.wav (custom)
sound/effects/haunted/rattle.wav (custom)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/cook.mdl (custom)

# required spr files:
progs/mine_md.spr (custom)
progs/moon_md.spr (custom)
progs/vinez_md.spr (custom)

# textures used:
#rtex345
#slime0
#water1
+0basebtn
+0floorsw
+0lightk
+0slip
+0slipbot
+0sliptop
+0zerbtn
+1basebtn
+1floorsw
+1lightk
+1slip
+2floorsw
+2lightk
+2slip
+3floorsw
+3lightk
+3slip
+4lightk
+4slip
+5slip
+6slip
+abasebtn
+afloorsw
+azerbtn
accwire1
adoor03_3
adoor10_3
afloor3_1
altar1_6
altar1_7
azwall3_1
bodiesa2_4
bodiesa3_2
bunkmetls
carch03
city2_1
city4_6
city5_4
clip
column01_5
column1_3
door
door04_1
dung01_1
dung01_3
dung01_5
ecop1_1
ecop1_2
exit02_2
exit02_3
graymet3
iktcr03a
iktkbr07
iktkpn03
jf_rust_lit6b
jf_wall1
jf_wires1
key01_3
met5_1
met5_2
metal2_2
metal4_4
metal4_5
metalt2_8
mmetal1_2
muscle_r
musclite
ntech01_1
shootit
skull1
sky9_1
slip1
slipbotsd
sliplite
slipside
sliptopsd
so_wd17
so_wg2a
tele_top
wall14_2
wall16_5
wall2_8
wall6_7
wdkn1_2
wexit01
wexit02_1
wgrnd1_5
wiz1_6
wiz1_8
wizmet1_3
wizmet1_8
wizwood1_1
wizwood1_2
wizwood1_4
wizwood1_5
wizwood1_7
wmet2flr
woodflr1_2
wwood1_5
