TeamFortress v2.8 Quake Map
6/25/98

======================= Map Information ========================
 Title       : The Gauntlet
 Filename    : gaunt.bsp
 Author      : James Heisler "Mercutio"
 Web Page    : http://www.geocities.com/TimesSquare/Ring/8910
 QW Server   : none
 Email       : mercuti0@mindless.com
 Description : Small civilian map.

======================= Play Information ======================== 

This map does not work properly without the TeamFortress QuakeC patch,
which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com.
 
 Single Player     : No
 Cooperative       : No
 Deathmatch        : No
 TeamFortress      : Yes
 New Sounds        : No
 New Graphics      : No
 New Models        : No
 New Music         : No
 Transparent Water : Yes

======================= Construction ======================== 

 Base              : None
 Editors used      : WorldCraft, EntEd, BSP2PRT
 Known Bugs        : If everyone gets caught in the cells together, someone will have to kill                      himself to run the gauntlet and activate the crusher. I have not figured a                      way out of this as of yet.
 Construction Time : 2 days
 Compile Computer  : P-166 24 megs RAM
 Qbsp              : 8 sec
 Vis Level 4       : 54 sec
 Light             : 4 sec

======================= Installation ======================== 

 This archive contains 2 files.

        Put these in fortress\maps
            gaunt.txt
            gaunt.bsp
        
======================= Game Play ======================== 

This is a TeamFortress map.

There are 2 teams,
        1. Blue
        2. Red

POINT SYSTEM: Both teams spawn in the same area, team members run down the hallway, dodging various spike traps and teleport traps. Teleport traps are activated by two buttons near the respawn area, and take the players to one of two enclosed cells above the hallway where they wait. Once a player makes it all the way down the hall, he hits a button, giving his team 3 frags and activating "the crusher", which kills all players in the cells.


======================= Misc Information ========================

Big thanks to Network[OSKI] for helping me so much with all of my newbie editing questions, and to ID Software and T.F.S. for the obvious.

(c)copyright 1998 by James Heisler