# auto-generated text file
# filename: havoc32b.bsp
# date: Mon Nov 10 14:37:21 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/meduse.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)

# required spr files:
progs/web_md.spr (custom)

# textures used:
#lava1
c-black
ceil1_1
city3_2
city5_7
comp1_4
cop1_2
cop2_4
cop2_6
ctfbbs3
ctfrbs3
door02_6
ecop1_8
electro1
electro2
elwall1_4
emetal1_3
light1_5
metal1_6
metal2_1
metal2_2
metal2_5
metal2_6
metal2_8
metal3_2
mmetal1_2
qtex02
rock3_7
rock3_8
rock3_8#
rock5_2
rune_a
sfloor4_1
sfloor4_6
sky4
stone1_3
stone1_7
strng1_3
tech01_7
tech01_8
tech01_9
tech02_7
tech02_x
tech04_6
tech04_x
tech05_1
tech05_x
trigger
twall2_2
twall2_5
twall5_3
unwall1_8
wall9_3
wiz1_1
