Designed for Team Fortress v2.8 (I think...hey, I'm new to this OK!)

==================== Info ====================

Title        "Holy versus Evil"
Filename     Holy.BSP
Author       [TCU].Ice
Email        Icewolf50@hotmail.com
Description  TF map (steal their "flag" from their cave and return it to the
                     altar in your restart room)
Date         April 1999

==================== Map Info ====================

This map does not work properly without the TeamFortress QuakeC patch,
which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com.

Single Player        No
Cooperative          No
Deathmatch           No
TeamFortress         (I won't even dignify that with a response :P)
Difficulty Settings  No
New Sounds           Yes (lots)
New Graphics         No
New Models           No
New Music            No
Demos Replaced       None

==================== Construction ====================

My PC       Pentium II MMX 350, 64 MB RAM
Base        New from scratch (I never have and probably never will add to
                              anyone else's map in ANY game)
Editor      Worldcraft (shareware :P )
Known bugs  None
Time spent  about 5 days (who's counting?)
Light       267 seconds
Vis          23 seconds

========== Credits ==========

Acclaim's Forsaken for the kewl sounds
ID rules, and so do the fellow Aussies who made TF possible, thanks guys!
=)

==================== Installation ====================

Unzip the BSP into the usual directory:
fortress\maps

Unzip the wave sounds into:
fortress\sound\classes

========== My 2 bid ==========

WARNING: This map contains light-hearted religious overtones that are NOT
         meant to be taken seriously!
I have never seen a map which has the player say something when they start
that differs depending on their class, so here is one that DOES!
=)

My ICQ No.  31509539

(see Email at top)

I have just started a new map, WARZONE (working title).  It is going to be
as good as I can possibly make it, so PLEASE contact me with your ideas on
making the perfect TF map! (so far my ideas include a power plant, trench
warefare, APC's, Helecopters, Airstrikes (when you cap) and anti-aircraft
missile batteries (disarm these if you want the airstrike to work...)
Hopefully the Quake engine will be good enough to make all this a reality...

*****************************************************************************

Thank you for getting my map, but remember, no-one likes it when you alter
their work without their permission! Please let this map remain as it is,
unless I give you permission
=)