# auto-generated text file
# filename: isembard.bsp
# date: Mon Nov 10 14:37:52 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/artifact/return.wav (custom)
sound/items/rep1.wav (custom)
sound/misc/chink.wav (fortress)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/m_g_key.mdl (quake shareware)
progs/m_s_key.mdl (quake shareware)

# required spr files:
progs/vinez_md.spr (custom)

# textures used:
#water0
adoor10_3
adoor10_4
adoor10_5
afloor1_4
afloor3_1
bwall_1
ceiling1_2
cop1_7
ctf07
ctf08
dr01_1
ecop1_3
grave03_3
key03_2
key03_3
maya2_2
metal1_3
metal1_4
metal1_8
metal2_4
metal2_6
metal9_0
metal9_3
plat_stem3
rwall_1
sbasel
sbaser
sfloor4_4
sky4
slibl
slibr
stone1_5
unknown
unknown
unknown
unknown
unknown
wgrnd1_8
wizmet1_5
wizwin1_8
wkey02_3
wood3_1
wood3_6
wood3_8
