**** This map designed for the TeamFortress v2.6 quakeC mod **** 
21/11/97
======================= Map Information ======================== 
Title : 				Prisoner of War1 
Filename : 				pow1.zip 
Author : 				Cisek
Email : 				cisek@mpx.com.au
Url :					www.geocities.com/TimesSquare
					/battlefield/4068
Description : 				TeamFortress v2.6 Quake Map 

======================= Play Information ======================== 

This map does not work properly without the TeamFortress QuakeC patch,
which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com.

Single Player :  			No 
Cooperative :  				No 
Deathmatch :  				No 
TeamFortress :  			Yes 
Difficulty Settings :  			No 
New Sounds :  				No 
New Graphics : 				Yes 
New Models :  				Yes 
New Music :  				No 
Demos Replaced :  			None 

======================= Construction ======================== 

Base :  				Fresh start.  
Editor(s) and Utilities used :  	WorldCraft 1.5b. 
Known Bugs :  				None known.  
Construction Time :  			Few hours  
Build Computer :  			686 166+, 48mb ram.
Vis Level 4 :  				78 secs  
Light : 				63 secs  

======================= Installation ======================== 

This archive contains 3 files. 
 
-pow1.txt - Your reading it now.
-pow1.bsp The map file. Place it with you other TeamFortress maps. 
-backpack.mdl This goes in your fortress/progs directory. 

======================= Game Play ======================== 

This is a TeamFortress "Prisoner of war" map.

There are 3 teams to this map. The Army (red) who are trying to resque
the prisoner, the Prisoner waiting to be resqued (blue), and the 
Guerillas (Yellow) who are trying to stop the army from killing them and 
resquing the prisoner.

The army must resque the prisoner from the cage and escort him to the helipad. 
The guerillas must stop them from doing this.

POINT SYSTEM:
Army - 10 point for escorting the prisoner to the helipad.
Prisoner - 10 points for making it to the helipad.

Frags count in this game. 

======================= Misc Information ======================== 

Thanks go out to TFS for making TeamFortress, id software for Quake.

(c)copyright 1997 by Cisek
NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITES WITHOUT MY PERMISSION.
YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION.
THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC AND CAN BE TRANSFERED TO
OTHERS ONLY IF THE ABOVE MENTIONED THREE (3) FILES ARE INCLUDED IN THE ZIP. 
YOU MAY NOT ADD OTHER FILES TO THE ZIP.
IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT 
YOU MUST ASK.
email: cisek@mpx.com.au