# auto-generated text file
# filename: qdeth3_coop.bsp
# date: Mon Nov 10 14:39:30 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/flush.wav (custom)
sound/items/armor1.wav (quake shareware)
sound/items/cap2.wav (custom)
sound/items/r_item2.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/armor.mdl (quake shareware)
progs/backpack.mdl (quake shareware)
progs/plunger.mdl (custom)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#04awater1
#lava1
#slime
+0_med100
+1_med100
+2_med100
+3_med100
batt0sid
black
city3_2
city4_5
city4_6
city4_7
city4_8
city5_4
credit
dung01_3
emetal1_3
ground1_1
lgmetal2
m5_8
met5_1
metal1_1
metal1_6
metal4_4
nail1sid
nmetal2_6
rock1sid
shot1sid
sky4
slip_side_blue
slip_side_red
trigger
wizwood1_5
