# auto-generated text file
# filename: rjmpadv5.bsp
# author email: render_twr@bigfoot.com
# date: Mon Nov 10 14:39:49 CET 2014
# modification: team fortress (1 teams)

# required wav files:
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#02owat
#04mwat1
#blackwater
#blood1
#lava_dc
#liquid_dc
#oil3
#qtex09
#teleport
#water3
+0basebtn
altar1_1
azfloor1_1
azwall1_5
azwall3_1
black128
ceiling5
city1_4
city2_3
city2_5
city2_6
city2_7
city3_2
city4_7
city5_3
city6_8
clip
column01_4
cop1_2
dung01_3
ecop1_1
ecop1_8
elwall2_4
emetal1_3
grnd2_1
ground1_1
metal1_3
metal1_4
metal2_8
metal4_7
metal5_1
metal5_3
mmetal1_6
pad1_5
rock1_2
rock3_2
sfloor4_1
sfloor4_6
skill2
skill3
sky1
sky2
sky4
sky60001
tech02_1
trigger
wall14_5
wall16_7
wall9_8
wbrick1_5
wizwood1_3
wizwood1_8
wood1_1
woodflr1_4
woodflr1_5
wswamp1_4
wwood1_7
