2/16/97
================================================================
Title                 : Shadow over Innsmouth
Filename              : shadow.bsp
Author                : Steve Rescoe
Email Address         : 104657.1252@Compuserve.com
Misc. Author Info     : Graphic Artist
                        Creator of the Doom2 levels Adolf and Skyewood
                        Creator of the Quake levels Liquid Despair2,Drakopf,
                        Museum Quake,Village of Dread
                        and also the yet to be released EvilDead Cabin level
                        for the AODQuake TC,and the levels Forest,Castle,and
                        Tower for the Demon King project 
Description           : This is somewhat of a sequel to Village.You'll start
                        out in a damp cave that leads to a crack in the rock
                        surrounding a medieval town.You need to find your way
                        down to the harbour to get the key out of this
                        shadow filled place.Far down in the depths of the
                        ocean you will discover an otherworldly place with
                        an exit portal to another dimension.Your passage 
                        through the town will be obstructed by many strange
                        and dangerous creatures.Some of them you may have
                        seen before,others have been altered by the dank and
                        evil fumes of the seaport's atmosphere.You may be 
                        able to use the nail traps and exploding barrels to
                        your advantage....Enjoy!

Additional Credits to : The makers of Quest,Newwad,Grafixer,qbsp256 and QUAKE
                        I'd also like to thank Matt Sefton and Bill McClendon
                        for beta-testing and taking the time to comment on
                        this level
================================================================

* Play Information *
Single Player           : Yes
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Yes,several new textures and also new monster skins 
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch  1051 brushes,743 entities
Build time              : about 2 weeks for the level,1 week for the new
                          monster skins
qbsp                    :  596 sec
light-extra             : 1729 sec
vis-level4              : 7292 sec
Editor used             : Quest v1.081
Known Bugs              : none
Installation            : Both the new maps and the progs folders need to be
                          kept in the Shadow folder.Put the whole thing in 
                          the main Quake directory.
                          Start Quake with  -game shadow   When Quake starts,
                          go through a skill door,bring down the console and 
                          type:    map shadow

Be sure to check out these web pages:

Single Player Quake:  dialspace.dial.pipex.com/matt.sefton/spq
Crash's SPQ page:     www.geocities.com/TimesSquare/1481/quake.htm
terraFORMA:           web.telefragged.com/form
DemonKing:            spruce.evansville.edu/~eb9
AODQuake:             www.csra.net/carnahan/aodquake

* Copyright / Permissions *

You MAY distribute this bsp, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact and get my permission.

* Where to get this WAD *

FTP sites:ftp.cdrom.com

Other:Compuserve Action Forum