**** This map designed for the TeamFortress v2.5 or above quakeC mod **** 
6/22/98
===================== Map Information ======================== 
 Title : Slur
 Filename : slur.zip
 Author : Matt (Pennywise[FOLD]) Alexander
 Email : thecatischester@hotmail.com
 Description : TeamFortress v2.5 or above Quake Map


======================= Play Information ======================== 

This map does not work properly without the TeamFortress QuakeC patch,
which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com.
 Single Player : No
 Cooperative : No
 Deathmatch : No
 TeamFortress : Yes
 Difficulty Settings : No
 New Sounds : Yes
 New Graphics : No
 New Models : No
 New Music : No
 Demos Replaced : None
 Level 4 vised : Yes


======================= Construction ======================== 

 Base : Fresh start 
 Editor(s) and Utilities used : WorldCraft, EntEd
 Known Bugs : None known. 
 Construction Time : 10 days
 Build Time : 211.9 minutes (3 1/2 hours). 
 Build Computer : Pentium Pro 200, 128 megs RAM 
 Light: 701 seconds
 Level 4 VIS: 12013 seconds

======================= Installation ======================== 

 This archive contains 5 files.


         -slur.txt
		You are reading it now.

         -slur.bsp
		The map file. Place it with you other TeamFortress maps.
	 
	 -slur.ent
		This is the entities in slur. Anyone may change them
	     to customize their own slur. =)

	 -flagcap.wav
		Put this in quake\fortress\sound\misc

	 -flagtk.wav
		Put this in quake\fortress\sound\misc

======================= Game Play ======================== 

This is a TeamFortress map designed for up to 16 players on 2 different
teams. This is a standard capture the flag style map. Take the opponents
flag and return it to your base.

There are 2 teams to this map. 

The Objective is to capture the enemy flag.

POINT SYSTEM:
Blue Team - 10 frags everytime someone on your team captures the flag
Red Team - 10 frags everytime someone on your team captures the flag

======================= Misc Information ======================== 

Note: flagcap.wav and flagtk.wav were taken from the Quake 2 CTF
	pak file.

Thanks go out to TFS for making TeamFortress, id software for Quake,
Strato[CE] for the sample readme.txt, John Cook for 2forts, and Blood
of the Fold for all of their support in my mapmaking abilities.

SPECIAL THANKS goes to DementoR[FOLD] for indirectly giving me the name
for this level. Here's a nice quote from him: "yah cauwe yer an assh9le
cause you call the wrong huy that and he gfets mad somethime. why you 
say that in first place?"

More of my maps can be found at:
http://www.geocities.com/TimesSquare/Lair/8210/ 

(c)copyright 1998 by Matt Alexander
NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITES WITHOUT MY
PERMISSION. YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY 
PERMISSION. THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC AND CAN BE 
TRANSFERED TO OTHERS ONLY IF THE ABOVE MENTIONED FIVE (5) FILES ARE 
INCLUDED IN THE ZIP. YOU MAY NOT ADD OTHER FILES TO THE ZIP.
IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT 
YOU MUST ASK.
email: thecatischester@hotmail.com
ICQ: 1133605