# auto-generated text file
# filename: sniprz0n.bsp
# date: Mon Nov 10 14:40:27 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/ambient/crownest.wav (custom)
sound/ambient/duckz.wav (custom)
sound/items/health1.wav (quake shareware)
sound/misc/420alert.wav (custom)
sound/misc/gethi.wav (custom)
sound/misc/hapytrlz.wav (custom)
sound/misc/losedope.wav (custom)
sound/misc/smokemj.wav (custom)
sound/misc/stoned.wav (custom)
sound/misc/talk.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/m_g_key.mdl (quake shareware)
progs/m_s_key.mdl (quake shareware)

# required spr files:
progs/mine_md.spr (custom)

# textures used:
#04awater1
+0basebtn
+0butn
+0slip
+0slipbot
+1basebtn
+1butn
+1slip
+2butn
+2slip
+3butn
+3slip
+4slip
+5slip
+6slip
+abasebtn
+abutn
black
bm8door
ceiling1_2
city1_4
city1_6
city2_1
city2_2
city2_3
city2_5
city2_6
city2_7
city2_8
city4_4
city5_1
city5_3
city5_8
city6_8
clip
column01_3
cop1_1
cop1_6
cop1_7
crate0_side
crate0_top
crate1_side
crate1_top
ctwall8
grave01_1
ground1_8
htek18_2
light1_7
maya2_9
plat_stem5
platbut1
rome11
sky_tele
tech02_5
trigger
wizwood1_3
wizwood1_7
wmet1_1
wood1_5
wood3_1
wswamp2_1
