**** This map designed the TeamFortress v1.3 quakeC mod ****
28/10/96
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Title                   : storm
Filename                : storm1
Author                  : John Cook
Email Address           : cookj@yallara.cs.rmit.edu.au
Description             : TeamFortress v1.3 Quake Map

Additional Credits to   : Robin Walker

               Check out the TeamFortress homepage at:
            http://minyos.its.rmit.edu.au/~cookj/index.htm

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* Play Information *

This map does not work properly without the 
TeamFortress v1.3 QuakeC patch, which can be downloaded from 
http://minyos.its.rmit.edu.au/~cookj
or from ftp.cdrom.com

Single Player           : No
Cooperative             : No
Deathmatch (2-16)       : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Quest, Edit, EntEd
Known Bugs              : None
Build Time              : Several hours

* Other Info *

This is an attack/defend map designed to be played by 2 teams. 

Team 1 has to defend the castle from attack for 10 minutes. There is a large
button near the gateway which opens the main gates.

Team 2 has to storm the castle, and break through the inner door. There are
buttons on either side of the castle which open the main gates. Once inside,
there are 6 more buttons which have to be pressed to open the inner gates.
Team 2 wins once they get a player beyond the inner gates.

There is a small resupply room inside the castle.


How to use this map:
Copy the storm1.bsp file into your quake\id1\maps or quake\fortress\maps
directory. Then run quake.
In the console, type "map storm1" (without the quotes)