# auto-generated text file
# filename: street1.bsp
# date: Mon Nov 10 14:40:47 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/ogre/ogwake.wav (quake shareware)

# required mdl files:
/progs/backpack.mdl (quake shareware)
progs/b_g_key.mdl (quake registered)
progs/b_s_key.mdl (quake registered)
progs/backpack.mdl (quake shareware)

# required spr files:
progs/mine_md.spr (custom)

# textures used:
#04awater1
#blood1
#water0
basebutn1
bluwood
city2_0
city3_2
citya1_1
column01_5
dhorn5
dr01_2
ecop1_2
egypt20
grass1_1
ground1_6
metal1_7
metal2_8
metal2r8
metal8_5
metal8_9
metflor1_4
mmetal1_7
plat_stem3
plat_stem5
plat_top1
plat_top5
rock4_2
rock5_1
sky2
sliplite
slipside
sym06_2
tech04_3
tech10_1
tech10_2
tfblit1
trigger
wall16_7
wgrnd1_6
wiz1_1
wiz1_8
wizmet1_2
wizmet1_8
wizwood1_3
wizwood1_8
wood3_1
wwall1_1
