# auto-generated text file
# filename: stroop10.bsp
# author email: ncapyvara@geocities.com
# date: Mon Nov 10 14:40:48 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/baseuse.wav (quake shareware)
sound/items/armor1.wav (quake shareware)
sound/items/protect.wav (quake shareware)
sound/items/r_item2.wav (quake shareware)
sound/misc/nave.wav (custom)
sound/misc/power.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/card.mdl (custom)

# required spr files:
progs/mine_md.spr (custom)

# textures used:
+0_box_top
+0slip
+0tvout
black
bricka2_2
capt0004
capt0025
capt0037
capt0042
capt0043
capt0072
capt0075
capt0076
capt0077
capt0079
capt0087
capt0091
capt0092
capt0114
capt0115
capt0120
capt0124
capt0142
capt0147
capt0195
capt0197
capt0255
ceil1_1
comp1_1
comp1_7
cop1_2
emetal1_3
fednet~1
kapc0029
kapc0035
med3_0
met5_1
metal1_7
metal2_2
metal2_4
metal5_1
milogo
mmetal1_2
mmetal1_6
rock4_2
sfloor1_2
sfloor4_1
sfloor4_2
sfloor4_4
sfloor4_5
sfloor4_8
shot1top
stroop1
tech01_1
trigger
twall5_3
wall11_6
white
wizmet1_2
