================================================================


* Map Information *

Date		: 02/22/97
Title		: Twin Castles v1.4
Filename	: tf_01net.bsp
Author          : Network (IRC/Quake Nick)
Email Address   : devin@olywa.net
Description     : TeamFortress v2.5 Quake Map

Additional Credits to:

firenze        Beta test map work, and all that paking stuff.
Light          Beta test map work, map design and setup.
StarWeaver     Beta test map work, helped server setup
Robin Walker   Thanks for putting up with all that e-mail ;)
Jeremy Morton  Did lots and lots of CTF work (smart guy).
Ben Morris     For the best Quake Map Editor on the market.
 (WorldCraft 1.1a: http://www.acdsystems.com/worldcraft/)

Jeremy and Robin went totally overboard, in helping me out.
The larger portion of the CTF work was done by them, and they
deserve more credit, if not all.

================================================================


* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch [2-16]       : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None


* Construction *

Base                    : New Level from scratch
Editor[s] used          : WC, Quest, Thred, DOS Edit, EntEd
Known Bugs              : None
Build Time              : 2 Weeks


* Other Info *

  This is a new CTF level that has 2 bases (castles). Your
goal is to retrieve the enemy flag, return your base touch
your flag with the enemy's (Capturing the Flag).  Its one of
the first TF maps with this capability, so I am very proud
of it, and I couldn't have done it without Robins TFEntEd
or any of his help.  This is the FIRST CTF-TF map.  Although
the CTF maps are compatible, none of the CTF maps have the
TF Detection Entity.  This map may be too small for a 16
player game, future maps will be larger, I apologize for this.

For more information, heres the two best sources:

Etheral Team Fortress:
http://195.48.234.82/games/tf/index.html

Team Fortress Home Page:
http://www.telefragged.com/teamfortress


* How to use this map: *

Copy the tf_01net.bsp file into your quake\id1\maps
or quake\fortress\maps directory. Then run quake with
the -game fortress parameter.  In the console, type:

map tf_01net


* Upcoming News * (2/22/97)

I am working on a PowerBall level that is based on E1M1.
Most rooms are very similar, and the level just plain
kicks butt.  This map (tf_01net.bsp) is a little small
for 16 players, so when I am done with the powerball level,
I will change a few things around and make it the next
map (tf_02net.bsp).  No release date has been set.