# auto-generated text file
# filename: visblows1.bsp
# date: Mon Nov 10 14:41:40 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/score.wav (custom)
sound/shambler/ssight.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_light.spr (quake shareware)

# textures used:
#04mwat2
#lava1
#slime0
afloor1_3
azfloor1_1
azfloor1_1
azwall3_1
c-blue
city1_4
city1_4
city2_2
city2_2
city2_5
city2_5
city4_1
city4_1
city6_8
city6_8
city8_2
city8_2
clip
clip
ctf01
ctf02
ctftex_r3
ctftex_r3
ecop1_2
elwall1_3
ground1_1
ground1_1
ground1_6
ground1_8
hhh6
metal2_8
metal5_3
metal5_3
mmetal1_2
mmetal1_2
rock3_8
rock3_8
sky4
sky4
tf1
tf2
tfred16
trigger
wall14_5
wall14_5
wgrass1_1
wgrass1_1
wgrnd1_8
wgrnd1_8
wizmet1_2
wizmet1_2
wizwood1_6
wizwood1_6
wizwood1_7
wizwood1_7
woodyb1r
woodyb2r
woodyb3
woodyb4
woodyr1
woodyr2
woodyr3r
woodyr4r
wswamp2_3
wswamp2_4
