# auto-generated text file
# filename: xcaliber.bsp
# date: Mon Nov 10 14:42:05 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/cap1.wav (custom)
sound/items/cap2.wav (custom)
sound/items/cbd-armr.wav (custom)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/moon_md.spr (custom)
progs/s_expl.spr (custom)
progs/vinez_md.spr (custom)

# textures used:
#teleport
#water1
+0light01
adoor02_2
azfloor1_1
blight1_1
blue_banner1
blue_tech04
bricka2_1
btek1_9
btrim1_2
city6_7
city6_8
city8_2
cop1_2
cop2_5
cop2_6
crate0_side
crate0_top
crate1_side
crate1_top
ctfrbs5
dr02_2
emetal1_3
floor3_2
grave03_2
ground1_2
m5_3
m5_5
marble1_1
met5_1
metal1_1
metal1_2
metal1_3
metal2_6
metal5_8
metflor2_1
mmetal1_2
mmetal1_6
mmetal1_7
mmetal1_8
pot1_1
qtex08
red_banner1
red_tech04
rlight1_1
rock3_2
rtek1_9
rtrim1_2
sfloor4_1
sky1
sky1
slimey1_1
slimey1_2
stone2_3
tech10_1
tiles1_4
tiles1_5
trigger
wbrick1_5
window
window3_1
wiz1_4
wizwood1_2
wizwood1_4
wizwood1_5
wizwood1_5
wizwood1_8
wmet1_1
wmet1_1
wmet2_6
wmet4_4
