WARNING: This is a Beta version text file. Information may be out of date or incorrect. ================================================================ Title : Polygon Base Filename : polybase.zip Author : Rick Lipsey Email Address : ricklipsey@aol.com Description : Quake .bsp file ================================================================ * Play Information * Single Player : You bet. Cooperative : No Deathmatch : Yes, at least 8 starts (I think, I've lost count) Difficulty Settings : Yes, easy, normal, and hard supported New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : WorldCraft v.1.5 (registered) Known Bugs : None. Build Time : I've been working on this thing forever. Texture Wad used : Textures.wad (extracted from Quake by WorldCraft) Compile machine : Micron PentiumPro 200, 32 megs RAM QBSP Time : didn't check Light (-extra) Time : didn't check VIS (level 4) Time : didn't check (The whole process took around an hour I think.) All my Quake levels are compiled using: Transparent water QBSP with Hipnotic extensions MultiWAD version 1.65 by Ken Alverson based on original code by John Carmack * How to Use * Put the .bsp file into your quake\id1\maps\ directory (folder) (create it if you don't have it yet), Start up a new Quake or GLQuake game in the mode you want to play. (single, multi-player, reaperbot, etc) drop down the console (the ~ key) and type "skill X" (no quotes) where X is either 0, 1, or 2 (easy, normal, or hard) and hit "Enter" then type "map polygon" (no quotes). and hit "Enter" * Other Info * This is a pretty significant revision of the original level. It's a decent Deathmatch level and plays great with ReaperBots. I play-tested Deathmatch with reaperbots on a Pentium 100 and didn't notice any significant slowdowns. I think I got rid of all the spots where r_speeds exceeded 500 (middle number) and there are very few where it goes over 450. Most areas are much lower than 400. Check out my other stuff at http://members.aol.com/rick100974/main.htm The original Polygon ][ for Quake got the TLKA rating from crash's SPQ Page, a 93 rating from Talon's Strike, a Killer Map Award from A World of Quake and was A Level of the Week at The Quake Map Hotel. I'd appreciate any comments, so let me know what you think. e-mail: rick100974@aol.com or ricklipsey@aol.com Don't forget to read the fine print at the bottom. ************* Copyright / Permissions ******************** Level/Episode/TC/Game Designers and Compilation Editors can e-mail me for the .map file in order to use this level as is, as a base to build upon, or as part of an episode or TC, or whatever. I will expect credit, however. ********************************************************** * You are NOT allowed to commercially exploit this level.* * Do NOT put it on a CD or distribute it in any * * other format that is sold for money * * without my explicit written permission! * * (This does not include any normal fees associated with * * access to an online/network service.) * ********************************************************** However, you MAY distribute this .BSP by way of the .zip file provided you leave the archive (.zip) intact, and don't charge any money for it.