         ..............
         *            :                     .................
                      :                     :               :
                 _    :      _           _  *       _       :   _
          ______/\\___:_____/\\    _____/\\________/\\______:__/\\_
        ___|__  __/_|_:  ___  /___/\ |____/_|_  __/_|_  :_/
        \\_  \ \\\\:_||\\\___ |\\\_ _ \___/\\\_\ :\___/
         \_________\\_:________\\__________\\__________\\___:__\
           :   :q!x
                      :.............................        :
                                 _gmm__       :        :
                              _#P"  j  g_     :        :...........
                             P"     #QL    b_   :                   :
                            _______QQQ_______#_  :...................:
                           FQQQQQQQQQQQQQQ#P
                           Q    #QQQQQQQQP   #L
         ...too good,      Q      QQQQQQQL     #L
         to be true...     L    jQQQ#QQQ#    j@
                            L  jQ#P"   Qk  _
                             b_*"        LP
                              9#___  ___P"
                                 P@@@P




                              J   O   K   E   R




                        P   R   E   S   E   N   T   S 



     --- W a i t i n g  F o r  N e x t  L o v e B y t e  P a r t y ! ---


                                  1K Intro


                              ZX Spectrum 48kB



                        C o n t r i b u t i o n   t o
                 L o v e B y t e  D e m o p a r t y  2 0 2 3
                                10-12.02.2023



                     code ........................ Dalthon
                     player .................. Busy & Noro
                     music ......................... Pator
                     graphics .................... Dalthon





          Originally, it was supposed to be 256b procedural graphics,
           but in the process it turned out that there was no chance
                         of fitting it into that size.

           When there was more space, the idea of animating the sky
          came up - it looks a lot better, but there was really very
                            little to make it 512b.

         So in the end we have 1024b but with music - it's immediately
           less of a pity that it couldn't be done in fewer bytes :)
